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Figure 18.22b
A four-screen video wall, each screen created by stamping out one fourth of a mountain texture image and using a TextureTransform node to translate the texture cookie cutter. |
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Click on the image to view the VRML scene. |
#VRML V2.0 utf8 # The VRML 2.0 Sourcebook # Copyright (c) 1997 # Andrea L. Ames, David R. Nadeau, and John L. Moreland Group { children [ # Lower-left video screen Shape { appearance Appearance { # no material, use emissive texturing texture DEF Video ImageTexture { url "grand.jpg" } } geometry DEF Screen IndexedFaceSet { solid FALSE coord Coordinate { point [ 0.0 0.0 0.0, 1.0 0.0 0.0, 1.0 1.0 0.0, 0.0 1.0 0.0, ] } coordIndex [ 0, 1, 2, 3 ] texCoord TextureCoordinate { point [ 0.0 0.0, 0.5 0.0, 0.5 0.5, 0.0 0.5, ] } texCoordIndex [ 0, 1, 2, 3 ] } }, # Lower-right video screen Transform { translation 1.1 0.0 0.0 children Shape { appearance Appearance { # no material, use emissive texturing texture USE Video textureTransform TextureTransform { # Slide to lower-right quadrant translation 0.5 0.0 } } geometry USE Screen } }, # Upper-left video screen Transform { translation 0.0 1.1 0.0 children Shape { appearance Appearance { # no material, use emissive texturing texture USE Video textureTransform TextureTransform { # Slide to upper-left quadrant translation 0.0 0.5 } } geometry USE Screen } }, # Upper-right video screen Transform { translation 1.1 1.1 0.0 children Shape { appearance Appearance { # no material, use emissive texturing texture USE Video textureTransform TextureTransform { # Slide to upper-right quadrant translation 0.5 0.5 } } geometry USE Screen } } ] }